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Masons Rats Props concepts 2

Yet more prop designs I did for Love Death and Robots: Mason's Rats. I hope you can tell from the drawings that I had fun with these : )
The range of required props on this show was quite vast and a lot of them were quite quirky.

Concept for the Rat Distillery. The distillery concepts were done in quite a rush and remained very rough... but fun.

Concept for the Rat Distillery. The distillery concepts were done in quite a rush and remained very rough... but fun.

Eventually, the distillery concept was stripped to the absolute minimum to make sure it read immediately even if seen only super briefly...

Eventually, the distillery concept was stripped to the absolute minimum to make sure it read immediately even if seen only super briefly...

... the very first drafts looked a lot more chaotic, crazy-science like... this was eventually reduced bit by bit to its core elements.

... the very first drafts looked a lot more chaotic, crazy-science like... this was eventually reduced bit by bit to its core elements.

One of the final concepts for the Traptech keyboard controls...  this thing went through many many iterations as we had to develop the general "Traptech" style at the same time.

One of the final concepts for the Traptech keyboard controls... this thing went through many many iterations as we had to develop the general "Traptech" style at the same time.

almost final drafts for the keyboard and joystick...

almost final drafts for the keyboard and joystick...

And this was the initial iteration sheet, note that "K" has a scorpion-design worked into it. At this point of the process the "Traptech" style was yet unclear, therefore, a lot of variation was tried...

And this was the initial iteration sheet, note that "K" has a scorpion-design worked into it. At this point of the process the "Traptech" style was yet unclear, therefore, a lot of variation was tried...

Initial iteration sheet for the remote control, as the Traptech style was not determined at the early point of the project, I tried to cover a lot of different ideas...

Initial iteration sheet for the remote control, as the Traptech style was not determined at the early point of the project, I tried to cover a lot of different ideas...

Monitor iterations... the little table design I just added to present a sample monitor in context with Mason's room and the characters... the table then ended up becoming a prop of its own ^^

Monitor iterations... the little table design I just added to present a sample monitor in context with Mason's room and the characters... the table then ended up becoming a prop of its own ^^

More monitor layout design... based on the required framing from the storyboard...

More monitor layout design... based on the required framing from the storyboard...

Snippets from the episode