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Halo Infinite Intro Cutscene Concepts

I was the Assistant Art Director for the Halo Infinite Intro Cutscene produced by Axis Studios for 343 Industries. My role was to help provide briefs for concept artists, do feedback and paintovers for concepts, colour scripts, Effects, 3D characters, props and environments and lighting. We had a highly talented team of artists working on this intro cinematic and went through incredible efforts to make this happen. Art Director on the project was Jon Beeston, Director was Dana Dorian.
Shown here are a few concepts I worked on while doing this.

FX concept for Master Chief's failing shield after he is thrown against a lift arm by Atriox. Paintover based on the client model refined by Omid Moradi.

FX concept for Master Chief's failing shield after he is thrown against a lift arm by Atriox. Paintover based on the client model refined by Omid Moradi.

FX concept for the Phantom engines (paintovers on a 3d model render)

FX concept for the Phantom engines (paintovers on a 3d model render)

FX concept for a weapon impact on Master Chief's armor / shield. Paintover for the effect based on a colour script by Rene Aigner.

FX concept for a weapon impact on Master Chief's armor / shield. Paintover for the effect based on a colour script by Rene Aigner.

Concept for the hangar crane from where Atriox drops Master Chief into space... based on a blockout by Floyd Billingy

Concept for the hangar crane from where Atriox drops Master Chief into space... based on a blockout by Floyd Billingy

Concept for Hangar detail based on a 3D scene assembled by Floyd Billingy

Concept for Hangar detail based on a 3D scene assembled by Floyd Billingy

Concept for hangar debris...

Concept for hangar debris...

Crane - original pencil drawing with basic shade

Crane - original pencil drawing with basic shade

The lift arm against which Master Chief is thrown, based on a blockout by Floyd Billingy

The lift arm against which Master Chief is thrown, based on a blockout by Floyd Billingy

Concept for the handrail Master Chief gets slammed into...

Concept for the handrail Master Chief gets slammed into...

Small-scale detail paintover for the Banished Dreadnaught based on a render of the client model which was then refined by Floyd Billingy

Small-scale detail paintover for the Banished Dreadnaught based on a render of the client model which was then refined by Floyd Billingy